{"product_id":"marvel-champions-lcg-the-wrecking-crew-scenario-pack","title":"Marvel Champions LCG - The Wrecking Crew Scenario Pack","description":"\u003cp\u003e\u003cb\u003e\u003c\/b\u003e\u003cstrong\u003e*** Looking for hit point dials to track all 4 villains? Checkout our custom hit point dials! \u003ca href=\"https:\/\/boardlandia.com\/products\/marvel-champions-the-card-game-wrecking-crew-villain-hit-point-dials\"\u003ehttps:\/\/boardlandia.com\/products\/marvel-champions-the-card-game-wrecking-crew-villain-hit-point-dials\u003c\/a\u003e\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eSince the four members of the Wrecking Crew decided to join forces, they’ve been a thorn in the side of every great Marvel hero from Thor to the Defenders. Not just common thugs, the Wrecking Crew’s greatest asset stems from the magic imbued in team leader Wrecker’s Crowbar, which grants each member immense physical strength and a mystical link between them.\u003c\/p\u003e\n\u003cp\u003eNow, The four members of The Wrecking Crew are breaking out of prison, and only you can stop them!\u003c\/p\u003e\n\u003cp\u003eFantasy Flight Games is proud to announce \u003cem\u003eThe\u003c\/em\u003e \u003cem\u003eWrecking Crew\u003c\/em\u003e \u003cem\u003eScenario Pack\u003c\/em\u003e for \u003ca href=\"https:\/\/www.fantasyflightgames.com\/en\/products\/marvel-champions-the-card-game\/\"\u003e\u003cem\u003eMarvel Champions: The Card Game\u003c\/em\u003e\u003c\/a\u003e!\u003c\/p\u003e\n\u003cp\u003eWith 73 brand-new cards, this single scenario puts four villains in play at once, each with their own side scheme and deck. Can your heroes withstand the assault from Wrecker, Piledriver, Bulldozer, and Thunderball?\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cimg class=\"padding product-feature\" style=\"width: 700px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/74\/50\/7450c3e0-adb2-4b64-a5b2-df185c495c5c\/mc03en_a1_cardfan.png\"\u003e\u003c\/p\u003e\n\u003ch2\u003eStrength in Numbers\u003c\/h2\u003e\n\u003cp class=\"flavortext\"\u003e\u003cem\u003eHello, heroes.\u003c\/em\u003e\u003cbr\u003e \u003cem\u003eThere has been a riot at Ryker’s Island penitentiary. The prisoners are loose and attempting escape. Among them are the Wrecking Crew. They broke free of their power inhibitors and overpowered the guards. We need you to intervene!\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eThe Wrecking Crew presents a whole new challenge for your crew of Marvel heroes. If your heroes hope to succeed they’ll have to work together to defeat four different villains. \u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cimg class=\"padding product-feature\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/6c\/70\/6c70fe61-ed63-4933-9e84-37f3626cffc6\/mc03en_a1_diagram1.png\"\u003e\u003c\/p\u003e\n\u003cp style=\"text-align: center;\" class=\"caption\"\u003e\u003cem\u003eEach member of the Wrecking Crew includes their own side schemes and deck of encounter cards! Keep in mind The Wrecking Crew Scenario Pack will not include any additional hit point dials. If you do not have enough hit point dials, you can use dice, counters, pen and paper, or some other method to track each villain’s hit points!\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eThough members of the Wrecking Crew all have their own side-schemes, they are all working together to achieve a common goal: \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/7b\/bb\/7bbb4cd9-06a7-4396-b645-4c597ddc87a4\/mc03en_breakout.png\" id=\"A12F\"\u003eto breakout of prison\u003c\/a\u003e (\u003cem\u003eThe\u003c\/em\u003e \u003cem\u003eWrecking Crew\u003c\/em\u003e, 1B)!\u003c\/p\u003e\n\u003cp\u003eWhile this looks like a daunting task, fear not! Only one member of the crew gets to act during the villain phase, known as the active villain. When a member of the Wrecking Crew is the active villain, you can essentially ignore the other three during the villain phase. Boost and encounter cards are dealt from the active villain’s deck, and any card that refers to “the villain” means the active villain. Of course, during the hero phase, the Marvel champions are free to hit whoever they want! \u003c\/p\u003e\n\u003cp\u003eVarious card effects (like the Breakout scheme) can switch the active villain, but the active counter will always begin in the hands of \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/1d\/24\/1d24606a-3bc6-4e41-b074-225388412ace\/mc03en_wrecker_a.png\" id=\"AEBF\"\u003eWrecker\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 2).\u003c\/p\u003e\n\u003cp\u003eThe self-proclaimed leader of the crew doesn’t mind foregoing his escape to deal some damage to the heroes. Not only can Wrecker produce big damage on undefended attacks, his \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/46\/02\/460217a1-3b4c-4bcb-87bb-ab5d5642fdfd\/mc03en_day-of-reckoning.png\" id=\"6C36\"\u003eDay of Reckoning\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 4) side scheme is a ticking time-bomb of pain, ready to deal damage to every puny hero on the field when 10 or more threat is placed on it! Each Wrecking Crew side scheme follows a similar pattern, triggering a nasty effect when they reach 10 or more threat and then starting the cycle over with 3 threat remaining on the scheme. Thwarting these side schemes at strategic times will be key to victory.\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/1d\/24\/1d24606a-3bc6-4e41-b074-225388412ace\/mc03en_wrecker_a.png\"\u003e \u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/8f\/52\/8f521d8b-f6d3-4cf6-9a4f-9b6d7ecc7766\/mc03en_magic-crowbar.png\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe Wrecking Crew's power stems from a single source: Wrecker's \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/8f\/52\/8f521d8b-f6d3-4cf6-9a4f-9b6d7ecc7766\/mc03en_magic-crowbar.png\" id=\"CEDE\"\u003eMagic Crowbar\u003c\/a\u003e (\u003cem\u003eThe\u003c\/em\u003e \u003cem\u003eWrecking Crew\u003c\/em\u003e, 6). Not only does this attachment boost Wrecker’s own strength, but he can use it to quickly add threat to the other members of the crew’s side schemes! It will take a hero making a sacrifice to separate Wrecker from his Crowbar, but this could mean the difference between victory and defeat! \u003c\/p\u003e\n\u003cp\u003eWhile the unique setup of the wrecking crew leaves little room for modular encounter sets, you can still affect the difficulty of the challenge. Every member of the Wrecking Crew has an alternate “side B” that increases the difficulty of the fight. If you’re feeling confident, you can always take on \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/62\/63\/6263fad0-a0b5-4ac7-a534-4a8774c1395e\/mc03en_wrecker_b.png\" id=\"8105\"\u003eWrecker Side B\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 3) with increased attack and scheme values!\u003c\/p\u003e\n\u003cp\u003eWhile Wrecker may act as the leader of the crew, \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/ec\/27\/ec274b21-9c8d-4273-a76b-d8972239ccfb\/mc03en_thunderball.png\" id=\"8F79\"\u003eThunderball\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 17), acts as the brains of the operation. While he doesn’t bring the pure pain that wrecker can, Thunderball can quickly advance his scheme, \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/c7\/04\/c704c67a-7669-496f-a708-8ae40cabe511\/mc03en_thunderstruck.png\" id=\"15F8E\"\u003eThunderstruck\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 19) to set back every single hero on the field by stunning them! With so many stun tokens permeating the field, the heroes will have to spend at least a turn clearing them before they can hit back at the crew.\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/ec\/27\/ec274b21-9c8d-4273-a76b-d8972239ccfb\/mc03en_thunderball.png\"\u003e \u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/1f\/03\/1f036e09-b144-44de-a537-6ab8df4ffd1d\/mc03en_radioactive-buildup.png\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/1f\/03\/1f036e09-b144-44de-a537-6ab8df4ffd1d\/mc03en_radioactive-buildup.png\" id=\"14374\"\u003eRadioactive Buildup\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 22) gives Thunderball a massive attack against one hero, and should an ally valiantly decide to take the hit, the excess damage goes to his side scheme! When Thunderball is the active villain, every single hero on the field will have to be cautious, or they may find themselves thunderstruck! \u003c\/p\u003e\n\u003cp\u003e\u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/28\/97\/28977c5c-ac47-4ffc-9124-cf984516e4df\/mc03en_piledriver.png\" id=\"14633\"\u003ePiledriver\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 32) invites heroes to attack him and face the wrath of his massive fists, exacting vengeance with Retaliate 1. Piledriver’s hall of fame of pain extends beyond heroes, as he’s able to target upgrades and supports with his scheme, \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/df\/23\/df23d592-24a2-48c2-91b0-2fc7a5c214e9\/mc03en_pile-it-on.png\" id=\"54C3\"\u003ePile it On!\u003c\/a\u003e (\u003cem\u003eThe\u003c\/em\u003e \u003cem\u003eWrecking Crew\u003c\/em\u003e, 34) . Like Thunderball, this gives the heroes a setback they might not be able to recover from. Without their precious toys and allies, do they really stand a chance against the might of The Wrecking Crew?\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/28\/97\/28977c5c-ac47-4ffc-9124-cf984516e4df\/mc03en_piledriver.png\"\u003e \u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/5b\/6b\/5b6b3195-153e-4bbb-be8e-51a1393b64b1\/mc03en_distracting-taunts.png\"\u003e\u003c\/p\u003e\n\u003cp\u003eWhile attacking Piledriver is a surefire way to get a punch to the face, your heroes may not have a choice when he brings out the \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/5b\/6b\/5b6b3195-153e-4bbb-be8e-51a1393b64b1\/mc03en_distracting-taunts.png\" id=\"15A79\"\u003eDistracting Taunts\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 35) boosting his health and making him the only eligible target on the field! Heroes can spend two physical resources to discard Distracting Taunts, but they’ll have to indulge Piledriver at least once to have the opportunity. While attacking Piledriver is a dangerous proposition, he does have the fewest hit points among the members of the Wrecking Crew, making him a natural first target if you can withstand the brutal counter-assault.\u003c\/p\u003e\n\u003cp\u003eFinally, \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/41\/c1\/41c1128c-ffe1-452b-81a2-ca9456a65c06\/mc03en_bulldozer.png\" id=\"13823\"\u003eBulldozer\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 46) completes the Wrecking Crew by attacking the heroes head-on! Bulldozer gains the overkill trait when he attacks, meaning any excess damage dealt to an ally after they are defeated is then transferred to a hero! No one is safe from Bulldozer, even the cards in your deck. When his \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/87\/34\/87341e36-c5e1-4904-b7a4-de948da8a76a\/mc03en_clear-the-road.png\" id=\"206\"\u003eClear the Road\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 48) scheme reaches 10 threat, every hero discards the top 10 cards of their deck!\u003c\/p\u003e\n\u003cp style=\"text-align: center;\"\u003e\u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/41\/c1\/41c1128c-ffe1-452b-81a2-ca9456a65c06\/mc03en_bulldozer.png\"\u003e \u003cimg class=\"padding product-feature\" style=\"width: 300px;\" src=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/04\/d0\/04d039e7-16d5-4ed3-a60e-7e6f613b4337\/mc03en_ramming-speed.png\"\u003e\u003c\/p\u003e\n\u003cp\u003eNo one is safe from Bulldozer, \u003ca class=\"cboxElement\" data-colorbox-rel=\"ffg-lightbox\" href=\"https:\/\/images-cdn.fantasyflightgames.com\/filer_public\/04\/d0\/04d039e7-16d5-4ed3-a60e-7e6f613b4337\/mc03en_ramming-speed.png\" id=\"4728\"\u003eRamming Speed\u003c\/a\u003e (\u003cem\u003eThe Wrecking Crew\u003c\/em\u003e, 51) is a massive attack designed to defeat your allies on the field, while sprinkling some damage on your heroes. When Bulldozer is the active hero, your allies are always in danger, and you may not have a choice in whether or not they are the target of bulldozer’s wrath. \u003c\/p\u003e\n\u003ch2\u003eThe Day of Reckoning\u003c\/h2\u003e\n\u003cp\u003eEach member of the Wrecking Crew is strong on their own, but together they are unstoppable. Leaving a path of carnage behind them, do you have what it takes to clean up the Wrecking Crew and thwart their breakout attempt? Find out when \u003cem\u003eThe Wrecking Crew Scenario Pack\u003c\/em\u003e releases in the first quarter of 2020!\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":46274512158956,"sku":"MC03EN","price":23.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0752\/3572\/1452\/files\/1_27d2230a-27a5-4035-ae17-506d44b268d3.jpg?v=1742336069","url":"https:\/\/www.slickmimics.com\/products\/marvel-champions-lcg-the-wrecking-crew-scenario-pack","provider":"Boardlandia Appleton","version":"1.0","type":"link"}